﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameServer.Networking.Packets
{
    class PACKET_LEVEL_UP : Packet
    {
        public PACKET_LEVEL_UP(Virtual_Objects.User.virtualUser User)
        {
            //31008 1 0 1 2336 2500
            newPacket(31008);
            addBlock(User.RoomSlot);
            addBlock(0);
            addBlock(Managers.LevelCalculator.getLevelforExp(User.Exp));
            addBlock(User.Exp);
            addBlock(25000);//Dinars
        }
    }
}
